Follow @lmcarey
A student I've taught the past years recently asked me the following questions for our upcoming yearbook:
"In what ways do you incorporate art with technology? What would you like your students to learn about creativity?"
Here are my responses:
Art is science is art. The distinction between these 2 and many subjects in school tends to narrow our definition and understanding of how our learning in the classroom connects to the world. Design is the key intersection between technology and art as well as form and function. Making something that has a practical purpose while being aesthetically pleasing is what we see in successful business practices in the modern world. Evaluating your scientific work with an artistic eye and vice versa makes yours work more meaningful.
I'd like my students to get the sense that being creative on any project or within any field should always be their goal, but it is not easy by any means. It's a higher-order skill and requires competency as well as engagement. It cannot be taught, but an educational journey led by curiosity and each student's interests can be the start of getting to a point where you can genuinely be creative on a larger scale. If we're not being creative or setting a goal of ultimately being creative in some regard then we should question why to do something in the first place.
Tweets by lmcarey
Comments
Post a Comment